I would hate to come across that thing! sure hope there isn't anything that big living in the ocean...but you never know!can let the imagination run wild! For a very first digital underwater piece, it is very well done! I like the creature design! ^^
Thanks! I can't help myself, but always wish partly that my creatures would really live... No matter how dangerous they are I studied first some drawing videos of underwaterscenes, before I started to draw this picture. I think without those videos, it would look terrible
heheh, I wish I could meet my characters, go to their world and explore the vast mystical landscapes, oh, of course I would need my comrades to protect me from all the dangerous creatures. I think we artists all wish we were gods, in a small sense of the word, we are like gods because we can create amazing things and do miraculous things.
I too use reference material in all my artworks, you can't hope to pull off accurately realistic artworks without having something to go by, my work is a mixture of digital paint and photo manipulation, my photo manipulations are mainly just for scenes, my characters were digital, appart from tiny bits in a few. The art of photo manipulation is something I got good at when I had job exp with Weta Workshop here in New Zealand, you know the company who made Lord Of Th Rings? King Kong? and they make many props for other films like HellBoy etc, anyway, whil I was there I learnt how the pro's worked, so there you go, that's my little bit of history for you...sadly I never got hired full time by them.
Exactly That would be sooo great to see all the drawn creatures alive!
Yeah, I think you're right... But I don't like to involve photos too much in my work. If I do that, I wouldn't really think I had drawn it. That's also the reason why I don't use special brush aside from the standard brush. Ah yes! I heard from this company! I think it's great that you had the possibility to see how they work in companies like that... I would be enormous happy if I could that too, but unfortunately there isn't a company like that around here. Well, perhaps you'll have more luck in the future! I hope it for you and wish you much luck for getting a job there!
Indeed! It would be so much fun seeing our designs come to life! but when they try killing you, the creatures that is...then it's not so fun...
Yeah, allot of people feel using photo elements is cheating, I only use photo elements in my scenes because it is a quick way to get realism rather than spending weeks on drawing everything by hand, not that using photo segments is easy, because it is isn't, but I used to feel like you do, I felt that using photo's meant it was no longer my drawing, but I feel differently now, I'm satisfied with what I can produce with this method, and it often requires a mixture of my own digital painting and other Adobe skills all combined. My time at Weta was memorable, I recently emailed them asking for my designs for (District 9) now that the movie is coming out here, I don't think my designs were ever picked by the creator, but I still liked them, Thanks allot for your encouragement! I really appreciate it!
Right now I started to use some of my photos- only for getting some training in drawing better perspectives and for some training in human anatomy. Humans are very hard to draw for me, especially the face I think I could probably do something similar for the background... use a photo for getting the form and the right perspectives (and lighting) and then transform it till it is what I want. Would be maybe easier than imagine a background and than mess it up because of my lack of skills It's great that you try it anyway, even if they don't accredit it at the moment.
Humans are hard to draw and the face is hard to get right for everyone, getting the shape and placement of the eyes, especially from other angles is quite hard, that's why I use reference when doing humans, I no longer make up any of my character's completely, I always have a photo to go by, and then it's just a matter of changing the appearance so they don't look just like the person in the photo.
Yeah sounds like a good plan, using photo's as a base for angles and structure is a great way to expand on your realism skills, and it still takes imagination to change an image into something completely new!
I look at it this way, if the pro's of the industry create amazing concepts with the photo manip method, and that you can even buy tutorials on how they do it, then it must be something worth learning! aye!
The first step in this direction is already done My newest picture (Fire Demon) based on a photo. But even though I used the photo I had some perspectivic mistakes in it But it's mostly because the figure of that demon is much more muscular and powerful looking than its model
I didn't know that they do it in this way (before you mentioned it) I guess I have to try it now
it reminds me of the strange fish living close to the bottom of the ocean. pretty impressive, i like the fact that you added the submarine, it helps the viewer realize just how huge the Guardian is, and also the fact that the drawing continues a long way down, with the body of the creature and the ocean floor. it helps add depth to the whole image, and also makes it look ore dramatic.
Just one small thing that bugs me. I can't tell if the submarine is right in front of it or a bit in the background. I'm guessing it's in the background since it looks a little less distinct in the details. But since I can't tell how far away it is, it doesn't give a sense of scale which seems to be it's main reason for being there.
Umm yes, you're right... Thanks for telling me, I didn't noticed it. Well, I tried to improve it a little bit (I hope it looks better now). The submarine had less details, because it's the first time since I drew something with metal and so I didn't really know how to draw it
Hehe! Well, Narwhals are somehow "Unicorns". The horns of these whales were sold (maybe even today) as horns from unicorns, that's also a reason why they almost died out... Sad, but true I know this movie too